With all of the recent cyber terrorism, NSA scandals and talk of digital security, it's not surprising that Microsoft wants to clarify that the Xbox One's powerful new Kinect is not out to farm your personal data.
In the spirit of this, Microsoft has released a new privacy statement before the console's launch to reassure any doubtful customers.
One of the technologies of particular concern to the general public is the Kinect's automatic sign-in feature, which uses facial recognition to sign a user into a particular console. Microsoft has confirmed that this system works by mapping out and recording the distance between an individual's facial features and turning them into a numeric value which always, according to Microsoft, "stays on the console".
While some of the games that make use of Kinect rely on reading emotional feedback, Microsoft says that all such data is "destroyed once your session ends." The same can be said for any physical analysis that the camera might make of you. "The numeric values sent to Microsoft are destroyed after analysis is complete. The stick figure representation cannot be used to identify you," mentions the statement.
There will also be certian features, such as voice chat, where Mircosoft doesn't provide any guarentee of privacy. When using the Kinect microphone to chat with players online, Microsoft warns that we "should not expect any level of privacy concerning your use of the live communication features such a voice chat, video and communications in live-hosted gameplay sessions offered through the Services."