Headset tracks frustration, adjusts game difficulty accordingly

Seattle-based designer Sam Matson has created a headset prototype that can track a player's anger...

Seattle-based designer Sam Matson has created a headset prototype that can track a player's anger levels and increase gameplay difficulty accordingly.

Jamie Lumsden, ClickOnline.com

, Last Updated: 3:48 PM ET

A designer based in Seattle has developed a working prototype of a gaming headset that senses "gamer rage" and uses it to adjust the difficulty of a custom FPS made to work along with the headset.

The headset's designer Sam Matson has dubbed his creation "Immersion" and says that the device works by using an optical sensor that detects "minute colour changes in the user's ear tissue to approximate a pulse."

The Immersion prototype is equipped with both audio input and output channels as well as the optical sensor and relays information over Bluetooth to a modified Xbox 360 controller."

The custom-made shooter game that goes along with the headset was made by Matson using Unity."

As the player begins to get excited, the headset will pick up their pulse and inform the game, which will then increase in difficulty until the player's "gamer rage" subsides."

The end result is a game that can actually train players to keep their cool while gaming, which might then be applied to other high-intensity games."

Immersion is not a commercially available product and it remains to be seen if it will ever be, but those interested can check out Matson's creation on his website for a better look.


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