How 'Minecraft' changed the world

"How Videogames Changed the World" - If Minecraft is 3rd, what's at number 1? (© 2013 YouTube LLC)


, Last Updated: 11:39 AM ET

Charlie Brooker, creator of International Emmy winning series Black Mirror, is behind How Videogames Changed the World, whose teaser trailer highlights the seismic influence of Minecraft.

Having written for satirical TV shows Brass Eye and Nathan Barley, Brooker is perhaps better recognized for his role in the humorous Screenwipe series of TV program analysis.

But Brooker is equally well versed in video gaming, having written for British magazine PC Zone in the 1990s.

In a teaser segment for How Videogames Changed the World he describes the 33 million selling co-operative construction game Minecraft as being "easy, creative and social," and one whose biggest fans are children.

"It's one of those bits of gaming genius, the Lego of video games" exclaims veteran game designer Jeff Minter, whose creations include the 1991 psychedelic arcade homage Llamatron 2112 mand its critically acclaimed 2010 successor on iOS, Minotron 2112.

"Geography teachers use Minecraft to get children to design villages, physics teachers use Minecraft to teach kids about simple mechanisms," adds Guardian journalist Keith Stuart.

"It's a world of logic and creativity that [my son] immediately understands. It's really helped my son express himself, which is really profoundly important."

Graham Linehan, who lies behind The IT Crowd and Father Ted, is also on hand to describe the game's adoption by its legions of child followers.

"They create these huge structures for themselves, these huge structures, not because someone is telling them to but because they want to," he says, remarking that players learn "so much about teamwork and design and architecture and the environment, just by playing this game."

How Videogames Changed the World airs on British TV channel Channel 4 on Saturday, Nov. 30 at 9 p.m. GMT.

Sneak preview: