'Watch Dogs' delayed

"Watch Dogs."

Daniel Anderson, ClickOnline.com

, Last Updated: 5:51 PM ET

Ubisoft has just disappointed many people by announcing that they're pushing one of their biggest titles into 2014.

In a statement on the Ubi Blog (which has since gone down), they confirmed that both Watch Dogs and the equally impressive looking The Crew would be moving out to well into the new year.

Here's what they had to say:

"Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming. It is with this in mind that we've made the tough decision to delay the release until spring 2014.

We know a lot of you are probably wondering: Why now? We struggled with whether we would delay the game. But from the beginning, we have adopted the attitude that we will not compromise on quality. As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune each detail so we can deliver a truly memorable and exceptional experience.

We would like to take this opportunity to thank all of you. We thoroughly enjoy and appreciate the way you respond on the web, at events, press conferences and other opportunities we have to interact. Your passion keeps us motivated.

We can't wait to see you in Chicago next spring. We are confident you'll love this game as much as we love working on it."

So it's one of those situations where they've decided they can't deliver the game they want to right now and have opted to delay instead of releasing something substandard.

It's a nice sentiment but the timing is unfortunate, not least because it removes Ubisoft's main next gen release and a game that many were holding up as a shining example of what the Xbox One and PS4 were capable of.

The Crew has also slipped into what we imagine will be mid 2014 now.

Watch Dogs was set for a Nov. 22 release and now won't appear until at least April 2014.

Bummer, we were so looking forward to it...


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